Sign Tutorial
From Essentials
Essentials Signs
Since Essentials 2.8, all signs are now disabled by default. You can enable each sign individually in the Essentials config.yml.
Note: You need to have at least one sign type enabled to use coloured signs, and don't forget about the permission nodes for colours!
Description: These special sign types come by default with the Essentials.jar plugin.
The permission nodes to be able to create and use Essentials' signs can be found in the Command Reference/Perm. It's highly recommended that players be granted access to use signs, while certain creation privileges should be tightly controlled.
For a detailed sign tutorial video, click here.
Signs
All Essentials signs have their type on the top line in [square brackets] If Essentials signs are made correctly the type text will change to blue | ||
If an error is made the type text will change to red | ||
In the following guide <param> is a required parameter and [param] is optional, with the exception of the top line which should be given as written. Signs with a [cost] tag can be used in several ways: |
Mail Sign
The first line must be '[Mail]' | ||
This sign acts like an alias to the /mail command, letting people check their mail, useful if you don't allow access to this command. |
Free Sign
The first line must be '[Free]' Next line must be either an item name or item ID | ||
This sign acts like a chest, but when you take items from this chest, the items will be automatically replenished. |
Kit Sign
The first line must be '[kit]' Next line must be the kit name | ||
This sign will give a player a predefined kit. |
Disposal Sign
The first line must be '[Disposal]' | ||
Simply acts like a chest that eats items: Omnomnomnom... |
Heal Sign
The first line must be '[Heal]' The next line can be a per use cost | ||
A very simple sign which heals you to full hearts, when it's right-clicked. You should not EVER allow your players the create permission for this sign, unless I guess you're running a "Creative" style server. |
Time Sign
The first line must be '[Time]' The next line has to be either 'day' or 'night' | ||
This sign will allow players to change the server time to day or night, similar to the /time command. |
Weather Sign
The first line must be '[Weather]' The next line has to be either 'sun' or 'storm' | ||
This sign will allow players to change the server weather to sun or storm, similar to the /weather command. |
Warp Sign
The first line must be '[warp]' Next line must be the warp location | ||
This sign will warp a player to the warp point. If you do not set a group, the user will be checked for the essentials.warps.<warpname> permission. Setting the group to 'Everyone' or to a group name, will allow the sign to be used without the warp permission, and allows for sign only warps. |
Spawnmob Sign
The first line must be '[spawnmob]' Next line must be the amount of mob to spawn | ||
This sign will spawn a mob near to the sign. |
Enchant Sign
The first line must be '[enchant]' Next line must be the item to enchant. Use '*' or 'any' for any. | ||
This sign will enchant an item. |
Gamemode Sign
The first line must be '[gamemode]' Next line must be the mode. | ||
This sign will set your gamemode. |
Info Sign
The first line must be '[info]' Next line must be the page or the chapter | ||
This sign will function just like the /info command. You do not need 'essentials.info' permission node. |
Repair Sign
The first line must be '[repair]' Next line must be either "hand" or "all". | ||
This sign will repair your tools and armor. Like the /repair command, using 'all' will repair all items in your inventory, not just the one being held. |
Essentials Eco Signs
These sign types are crucial to any server's economy. Players can sell their hard-earned blocks for money with trade signs, while buy & sell signs enable a permanent, and infinite selling/buying shop. To help your players, you may consider creating an (infinite stock) buy sign for netherrack(netherstone), glowstone, diamond, or other rare items.
The creation of buy & sell signs are traditionally limited to administrators or moderators, because these are infinite shops. Trade signs require the creator to have the items being sold, while buy & sell signs don't.
Trade Sign
Line1: Must be '[Trade]' Line2: What you want | ||
Line2: Should be be either: | ||
Line3: Should be be either: | ||
If the syntax is correct Your name will appear on line 4. | ||
These types of signs are typically used by players to sell items to other players. |
Buy Sign
The first line must be '[Buy]' Next line must be the amount per purchase See above for [cost] details. | ||
You can also buy/sell exp Just use 'exp' instead of an item | ||
Unlike with trading, when setting up a Buy Sign, you are creating an infinite 'admin' shop. The 'cost' is simply removed from the player, and the 'reward' is spawned. See above for valid cost syntax. The amount, is how many items are sold per transaction; in this case, it will be 10 dirt for ever 5 dollars |
Sell Sign
The first line must be '[Sell]' Next line must be the amount per sale See above for [cost] details. | ||
Same as the Buy Sign, except your selling your items. When you right-click the sign, the items are removed from your inventory and you get the specified 'cost' amount. |
Balance Sign
The first line must be '[Balance]' | ||
A very simple sign which displays the players balance, when it's right-clicked. |
Coloured Signs
You can also make signs contain coloured text, using Essentials. To make one, simply use the colour codes here before your text.
For example: &4This is red
Yields: This is red